Just scratching the surface of Ux.

Hartson, R., & Pyla, P. S. (2012). The UX Book: Process and Guidelines for Ensuring a Quality User Experience. Waltham, MA: Elsevier Science. Chapter 1-2

After reading the first two chapters of this new Ux (User experience) book, the knowledge I have about the topic of Ux seem elementary and sallow. But this gives me more confidence in learning more new and useful knowledge during this Ux course.

In Chapter 1, the author discussed the development and history of the Ux, and helps the readers to understand many blind spots and mistreated issues in this topic.

The concept of disconnection of absorption (Section 1.4.1 ) caught my attention, many time I am trying focus on two or more things in the same time during my design process (especially in web page design) People are so easily to be detracted by the overwhelming information on the same page.

And how about fun at Work (Section 1.4.5 ), the balance between fun and efficiency in work situation . This can really depend on the type of work, emergent or non-emergent work. Fun, aesthetics, and joy don’t have to be compromise if we think about the worker’s needs. This reminds me a video about the human emotion and user experience by the famous Norman Door inventor, Professor Donald Norman.

In Chapter 2, the analyze process in the cycle of UX activities is the most challenge concept to me. To “understanding the business domain, user work, and user needs”  will be a really good point for me to pay attention and ask questions in class. I think many time we dive into the design process before we even understanding anything about the user.

Last, what can be the best to know graduate student are important in the world of Ux when I read the quote by Phyllis Reisner

Human factors is about making things work better for people. For example, think about building a bridge: You use theory, good design practice, and engineering principles, but you can’t really know if it will work. So you build it and have someone walk over it. Of course, if the test fails, … well, that’s one of the reasons we have graduate students.

Norman, D. (2002). The Design of Everyday Things. Jackson, TN: Basic Books. Pg. 1-33

In Professor Norman’s book, Ilearned one really good user design principle, if we spend time to learn about the user before designing a product is more efficient than to fix the usability problem after designing a product.

If you are read till here, please tell me your reading experience. So I can write better next time.

Thank you!


Author: eddyzhuo

Think about your day, seen like brake into two part: online -- offline. And then think about your time when you are shopping in the grocery stores, you will look what is better with a better price. Same thing apply to surfing online, we should be able to identify what is good and bad website, use good product that worthy your time, instead only being passive. Hello my name is Eddy, a master of computer graphics technology student in Purdue University. Let us use the web, think about it, discuss on it, and create a better and friendlier user experience WWW.

One thought on “Just scratching the surface of Ux.”

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